![]() I've tried encoding it in the YouTube 4K default, 4K h264 master, 4K h265 master, 4K GoPro YUV 10-bit versions. The problem I'm having is that while it's much faster than my old setup, it's still rendering the videos at near real-time. I also have a Drobo 5D3 running 3x10TB 7200 RPM disks over Thunderbolt 3 on its own controller (nothing else is connected), where my media is stored. I have a 2019 Mac Pro with 12-Core CPU, 96GB RAM and one Radeon Pro Vega II Duo card. I have the Render Cache set to ProRes 422 HQ and the settings to use both GPUs on Metal. ![]() I also have some slides as 4K PNG files edited in on its own video stream, set to fade in/out at 24frame crossfades. For the multi-cam, I just have the project set that way, but I haven't tried to transition between cameras yet, so it's only rendering the XF705 stream. I have a fairly simple project with a multi-cam video split between a Canon XF705 HEVC/MXF video an iPhone X Filmic Pro (HEVC), and two audio streams (Tascam WAV). I'm not a professional by any means, so I could use some help! I've searched through the forums and read through the manual and yet I can't figure out how to speed up the performance of Davinci Resolve 16 Studio.
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